What was Gamergate – and why are we still talking about it?

Ten years on, the impact of the misogyny-fuelled campaign still lingers

A gaming chair in front of a desk with a large monitor and speakers
Gamergate, spurred by a 2014 blog post, has had lasting repercussions
(Image credit: Getty Images / mikkelwilliam)

It's now been a decade since "Gamergate" unleashed a widespread harassment campaign directed at women in gaming and demonstrated the real-life ramifications of hate speech online. A loosely organised movement initially targeting prominent feminist gamers, developers, and journalists, it became a rallying point for broader anti-feminist, socially conservative and even white nationalist activism.

Commentators say Gamergate ultimately helped set the stage for radical right-wing violence, such as the 2021 attack on the US Capitol, that first found support on social media and internet forums. Ten years later, there are lessons to be learned and problems to be addressed from this movement, whose origins can be traced back to the "Zoe Post", a blog entry uploaded in August 2014.

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