Nintendo worried its classic game GoldenEye was too violent

Logo of the video game company Nintendo
(Image credit: Kevork Djansezian/Getty Images)

Violent video games make you more violent, unless they totally don't. But either way, Nintendo has apparently been concerned about how on-screen bloodshed comes across at least since the glory days of their beloved N64 console.

The company had worried that its James Bond game GoldenEye 007 would be too violent, The Guardian reports director Martin Hollis said at the GameCity festival in Nottingham, England. Here's how he described the feeback on the first-person shooter game from Nintendo's Shigeru Miyamoto:

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Julie Kliegman

Julie Kliegman is a freelance writer based in New York. Her work has appeared in BuzzFeed, Vox, Mental Floss, Paste, the Tampa Bay Times and PolitiFact. Her cats can do somersaults.