A popular new video game is at the center of China's censorship dispute

'Black Myth: Wukong' has more than a million players, but some are criticizing China's oversight of the game

A man plays the video game 'Black Myth: Wukong' in China
More than 2 million people played 'Black Myth: Wukong' on the first day of its release
(Image credit: Hector Retamal / AFP via Getty Images)

China has broken new ground with its first true blockbuster video game, "Black Myth: Wukong," but the project has also found itself at the center of a political controversy involving the country's longstanding use of censorship. In a unique twist, though, the censorship does not involve the content of the game itself, but rather the players who have flocked to try it out.

These censorship issues come as the action role-playing game has quickly become a cultural phenomenon in China since its Aug. 20 release. The game, a collaboration between Chinese game developer Game Science and game marketer Hero Games, is considered China's first-ever "AAA" game release — and has the popularity to show it. In the first 24 hours after its release, "Black Myth: Wukong" had more than 2 million concurrent players and became the most-played single-player game ever on PC. Concerns are growing, though, that its marketing partner is regulating what these players are doing while streaming the game.

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Justin Klawans, The Week US

 Justin Klawans has worked as a staff writer at The Week since 2022. He began his career covering local news before joining Newsweek as a breaking news reporter, where he wrote about politics, national and global affairs, business, crime, sports, film, television and other Hollywood news. Justin has also freelanced for outlets including Collider and United Press International.