Proof that the Nintendo Wii fails to make kids fit?

So-called "active" video games might not do as great a job as we thought at making children more physically active

A mother and daughter play a Wii video game: Active video games, like Nintendo's Wii, don't actually encourage kids to move more than sedentary ones.
(Image credit: KidStock/Blend Images/Corbis)

The boxing motions and arm waving often associated with the Nintendo Wii have been a core part of the gaming company's marketing strategy ever since the console made its debut in 2006. The Centers for Disease Control and Prevention recommends that kids get an hour of exercise per day, and early research concluded that "active" video games, such as Wii Sports and Wii Fit, could help. But according to a new study published in the journal Pediatrics, that might have been wishful thinking. Here, a brief guide:

What's so special about "active" games?

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