Spy agency hacking into online games

The NSA infiltrated online games like World of Warcraft and Second Life to hunt for terrorists.

The NSA infiltrated online games like World of Warcraft and Second Life to hunt for terrorists, according to documents leaked by Edward Snowden and published last week. The NSA assumed that game features like fake identities, text chats, and the anonymous movement of money would appeal to militants. Agents began analyzing in-game communications as early as 2007, reportedly using virtual characters to snoop on targets and recruit informers. The agency was also concerned that some games could “offer realistic weapons training” and military skills. “Some of the 9/11 pilots had never flown a real plane,” the leaked NSA document stated. “They had only trained using Microsoft’s Flight Simulator.”

Subscribe to The Week

Escape your echo chamber. Get the facts behind the news, plus analysis from multiple perspectives.

SUBSCRIBE & SAVE
https://cdn.mos.cms.futurecdn.net/flexiimages/jacafc5zvs1692883516.jpg

Sign up for The Week's Free Newsletters

From our morning news briefing to a weekly Good News Newsletter, get the best of The Week delivered directly to your inbox.

From our morning news briefing to a weekly Good News Newsletter, get the best of The Week delivered directly to your inbox.

Sign up
To continue reading this article...
Continue reading this article and get limited website access each month.
Get unlimited website access, exclusive newsletters plus much more.
Cancel or pause at any time.
Already a subscriber to The Week?
Not sure which email you used for your subscription? Contact us