Grand Theft Auto VI could be the gaming industry’s final boss
It’s expected to be the biggest game of all time, but some industry experts are worried
Anticipation for Grand Theft Auto VI reached a fever pitch in August when developer Rockstar Games finally released a first look at gameplay. But while the long-awaited project is widely expected to have the biggest premiere in video game history, there is also concern about what it means for the gaming industry’s future. Some say it could be the industry’s coup de grace; others are more optimistic.
Gaming’s ‘time of tumult’
GTA VI is expected to be a slam dunk for Rockstar financially, projected to generate up to $5.2 billion in sales by the end of its first launch week this November, according to gaming analytics firm Newzoo. But the game’s release also “comes at a time of such tumult for the gaming industry as a whole,” as “open-world games are arguably tired and online multiplayer games with $200 million budgets can crash and burn the moment they are launched,” said Troy Farah at Salon.
Part of the problem is that this game is “such a big release that it’s scaring off other studios from releasing their own games around the same time in November” lest they fail because “everyone is spending their cash on Rockstar’s latest,” said Farah. GTA VI’s $80 base game price and $100 ultimate version may “just seem like typical capitalist extraction, but the end result will likely be a narrower industry that squeezes creatives and makes things a lot more miserable for players.”
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With the “cost of living crisis that’s eating every last penny of disposable income out of average household budget, it won’t take much to turn a chorus of champagne corks into a firing squad aimed directly at the games industry’s already-exposed guts,” said Jim Trinca at IGN. The “real issue here is that so much of the games industry finds itself both scared by and dependent on the success of one single project.” Gamers should prepare for the “possibility that GTA VI, rather than being the savior of the video games industry, might trigger its next big crash.”
A ‘halo effect’
Despite some nerves about current trends in the industry, Rockstar hopes its upcoming blockbuster will “retain cultural influence for another decade,” said Christopher Byrd at The New York Times. Many are hoping a strong debut from Grand Theft Auto VI will also “boost the struggling console market, which has seen higher prices due to the rising cost of memory and storage,” said Jenni Reid and Alex Buckmaster at CNBC, though this game is only being released digitally.
Many insiders also hope the game will have a “halo effect for the entire industry,” said Rob Fahey at gaming news outlet GamesIndustry.biz. If it succeeds, GTA VI “will be a rising tide that lifts many other boats around it,” as the effects from the “biggest media launch of the decade being a video game will be very significant.” It could also cement a “reaffirmation of video games’ position on an equal footing with other media in the flow and transfer of styles, influences and ideas.”
Even amid industry falterings, GTA VI is the “type of game that can pull a lot of people back into gaming and even convince them to buy a new console to play it,” Dan DeFrancesco said at Business Insider. But the jury is still out on what the full effect of the release will be. “Big fires burn bright, but they need a lot of oxygen to grow.”
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Justin Klawans has worked as a staff writer at The Week since 2022. He began his career covering local news before joining Newsweek as a breaking news reporter, where he wrote about politics, national and global affairs, business, crime, sports, film, television and other news. Justin has also freelanced for outlets including Collider and United Press International.